Monster Hunter contains multitudes. Not just multitudes of monsters, but multitudes of moods. What other game series would open with a child's village being destroyed by a raging mythological beast, then an hour later devote five minutes to a cutscene of a roided-out chicken chasing a bunch of cats carrying a giant steak over their heads?
Wilds veers from glimmering sincerity to hoo-ra action to outright horror in sheer defiance of tone as a concept. It's not the first Capcom game to do so and make it jinda44 work, but I'm hoping that more of the horror awaits deeper in this Monster Hunter, because the small taste for it I got in a recent preview build wasn't enough.
Capcom has already shown off this corporeal sack of screams before, but I finally got to fight it, and found it went down surprisingly easily—which just makes me worried about what extra moves Rompopolo may be saving for a later Apex form.
The second monster I fought, Nerscylla, returns from e19 an older game in the series, but exceeds the usual horror threshold of "big spider" by being a big spider with a dangly, fleshy cowling of some kind. I only got to fight Nerscylla once, but I think it's either wearing some kind of monster poncho or has molted but not bothered to clear off the ol' dead skin. A bit of extra flesh never hurt anybody, I guess.
Though maybe it slowed Nerscylla down a bit—as with Rompopolo, this hunt went down pretty easily with a four-player co-op squad tackling those spindly legs. ' new wound system, which lets you deal extra damage and stagger monsters by targeting specific body parts, seems to make the game easier on the whole than Monster Hunter: World. I'm prepared to eat those worlds once I get into some of the later High Rank hunts in the final game, though.
I just hope a few of those hunts live up to the body horror oddity of Rompopolo or the more conventional betdog but still effective arachnophobe punch of a Nerscylla. Maybe a somehow-more-twisted version of ? Something entirely new? Perhaps one day Capcom will be brave enough to let Monster Hunters battle the most horrifying prey of all… man. 😱
You'll have to wait until February 27 to fight Monster Hunter Wilds' nastiest creatures, but a few good fights still await in the second half of the open beta, running from February 13 to 16.
More Monster Hunter Wilds on PC Gamer